New Object Model

In PHP 5 there is a new Object Model. PHP's handling of objects has been completely rewritten, allowing for better performance and more features. In previous versions of PHP, objects were handled like primitive types (for instance integers and strings). The drawback of this method was that semantically the whole object was copied when a variable was assigned, or pass as a parameter to a method. In the new approach, objects are referenced by handle, and not by value (one can think of a handle as an object's identifier).

Many PHP programmers aren't even aware of the copying quirks of the old object model and, therefore, the majority of PHP applications will work out of the box, or with very few modifications.

Private and Protected Members

PHP 5 introduces private and protected member variables, they allow you to define the visibility of class properties.

Esempio B-4. Private and Protected Members accesibility

Protected member variables can be accessed in classes extending the class they are declared in, whereas private member variables can only be accessed by the class they belong to.

<?php
class MyClass {
    
private $Hello = "Hello, World!\n";
    
protected $Bar = "Hello, Foo!\n";
    
protected $Foo = "Hello, Bar!\n";

    function
printHello() {
        print
"MyClass::printHello() " . $this->Hello;
        print
"MyClass::printHello() " . $this->Bar;
        print
"MyClass::printHello() " . $this->Foo;
    }
}

class
MyClass2 extends MyClass {
    
protected $Foo;
              
    function
printHello() {
        
MyClass::printHello();                          /* Should print */
        
print "MyClass2::printHello() " . $this->Hello; /* Shouldn't print out anything */
        
print "MyClass2::printHello() " . $this->Bar;   /* Shouldn't print (not declared)*/
        
print "MyClass2::printHello() " . $this->Foo;   /* Should print */
    
}
}

$obj = new MyClass();
print
$obj->Hello;  /* Shouldn't print out anything */
print $obj->Bar;    /* Shouldn't print out anything */
print $obj->Foo;    /* Shouldn't print out anything */
$obj->printHello(); /* Should print */

$obj = new MyClass2();
print
$obj->Hello;  /* Shouldn't print out anything */
print $obj->Bar;    /* Shouldn't print out anything */
print $obj->Foo;    /* Shouldn't print out anything */
$obj->printHello();
?>

Private and Protected Methods

With PHP 5, private and protected methods are also introduced.

Esempio B-5. Protected methods example

<?php
class Foo {
    
private function aPrivateMethod() {
        echo
"Foo::aPrivateMethod() called.\n";
    }

    
protected function aProtectedMethod() {
        echo
"Foo::aProtectedMethod() called.\n";
        
$this->aPrivateMethod();
    }
}

class
Bar extends Foo {
    
public function aPublicMethod() {
        echo
"Bar::aPublicMethod() called.\n";
        
$this->aProtectedMethod();
    }
}

$o = new Bar;
$o->aPublicMethod();
?>

Old code that has no user-defined classes or functions named "public", "protected" or "private" should run without modifications.

Abstract Classes and Methods

PHP 5 also introduces abstract classes and methods. An abstract method only declares the method's signature and does not provide an implementation. A class that contains abstract methods needs to be declared abstract.

Esempio B-6. Abstract class example

<?php
abstract
class AbstractClass {
    
abstract public function test();
}

class
ImplementedClass extends AbstractClass {
    
public function test() {
        echo
"ImplementedClass::test() called.\n";
    }
}

$o = new ImplementedClass;
$o->test();
?>

Abstract classes cannot be instantiated. Old code that has no user-defined classes or functions named 'abstract' should run without modifications.

Interfaces

PHP 5 introduces interfaces. A class may implement an arbitrary list of interfaces.

Esempio B-7. Interface example

<?php
interface Throwable
{
    
public function getMessage();
}

class
MyException implements Throwable {
    
public function getMessage() {
        
// ...
    
}
}
?>

Old code that has no user-defined classes or functions named 'interface' or 'implements' should run without modifications.

Class Type Hints

While remaining loosely typed PHP 5 introduces the ability to use class type hints to declare the expected class of objects that are passed as parameters to a method.

Esempio B-8. Class type hinting example

<?php
interface Foo
{
    function
a(Foo $foo);
}

interface Bar {
    function
b(Bar $bar);
}

class
FooBar implements Foo, Bar {
    function
a(Foo $foo) {
        
// ...
    
}

    function
b(Bar $bar) {
        
// ...
    
}
}

$a = new FooBar;
$b = new FooBar;

$a->a($b);
$a->b($b);
?>

These class type hints are not checked upon compilation, as would be the case in a typed language, but during runtime. This means that:

<?php
function foo(ClassName $object) {
    
// ...
}
?>

is equivalent to:

<?php
function foo($object) {
    if (!(
$object instanceof ClassName)) {
        die(
"Argument 1 must be an instance of ClassName");
    }
}
?>

final

PHP 5 introduces the "final" keyword to declare final members and methods. Methods and members declared final cannot be overridden by sub-classes.

Esempio B-9. final method

<?php
class Foo {
    
final function bar() {
        
// ...
    
}
}
?>

It is furthermore possible to make a class final. Doing this prevents a class from being specialized (it cannot be inherited by another class). There's no need to declare the methods of a final class themselves as final.

Esempio B-10. final class

<?php
final
class Foo {
    
// class definition
}

// the next line is impossible
// class Bork extends Foo {}
?>

Properties can not be final.

Old code that has no user-defined classes or functions named 'final' should run without modifications.

Objects Cloning

PHP 4 offered no way a user could decide what copy constructor to run when an object is duplicated. During duplication, PHP 4 did a bit for bit copy making an identical replica of all the object's properties.

Creating a copy of an object with fully replicated properties is not always the wanted behavior. A good example of the need for copy constructors, is if you have an object which represents a GTK window and the object holds the resource of this GTK window, when you create a duplicate you might want to create a new window with the same properties and have the new object hold the resource of the new window. Another example is if your object holds a reference to another object which it uses and when you replicate the parent object you want to create a new instance of this other object so that the replica has its own separate copy.

An object copy is created by using the clone keyword (which calls the object's __clone() method if possible). An object's __clone() method cannot be called directly.

When the developer asks to create a new copy of an object, PHP 5 will check if a __clone() method has been defined or not. If not, it will call a default __clone() which will copy all of the object's properties. If a __clone() method is defined, then it will be responsible to set the necessary properties in the created object. For convenience, the engine will supply a function that imports all of the properties from the source object, so that they can start with a by-value replica of the source object, and only override properties that need to be changed.

Esempio B-11. Objects cloning

<?php
class MyCloneable {
    static
$id = 0;

    function
MyCloneable() {
        
$this->id = self::$id++;
    }

    function
__clone() {
        
$this->address = "New York";
        
$this->id = self::$id++;
    }
}

$obj = new MyCloneable();

$obj->name = "Hello";
$obj->address = "Tel-Aviv";

print
$obj->id . "\n";

$obj_cloned = clone $obj;

print
$obj_cloned->id . "\n";
print
$obj_cloned->name . "\n";
print
$obj_cloned->address . "\n";
?>

Constructors

PHP 5 allows developers to declare constructor methods for classes. Classes which have a constructor method call this method on each newly-created object, so it is suitable for any initialization that the object may need before it is used.

With PHP 4, constructor methods were class methods that had the same name as the class itself. Since it is very common to call parent constructors from derived classes, the way PHP 4 worked made it a bit cumbersome to move classes around in a large class hierarchy. If a class is moved to reside under a different parent, the constructor name of that parent changes as well, and the code in the derived class that calls the parent constructor has to be modified.

PHP 5 introduces a standard way of declaring constructor methods by calling them by the name __construct().

Esempio B-12. using new unified constructors

<?php
class BaseClass {
    function
__construct() {
        print
"In BaseClass constructor\n";
    }
}

class
SubClass extends BaseClass {
    function
__construct() {
        
parent::__construct();
        print
"In SubClass constructor\n";
    }
}

$obj = new BaseClass();
$obj = new SubClass();
?>

For backwards compatibility, if PHP 5 cannot find a __construct() function for a given class, it will search for the old-style constructor function, by the name of the class. Effectively, it means that the only case that would have compatibility issues is if the class had a method named __construct() which was used for different semantics.

Destructors

Having the ability to define destructors for objects can be very useful. Destructors can log messages for debugging, close database connections and do other clean-up work. No mechanism for object destructors existed in PHP 4, although PHP had already support for registering functions which should be run on request shutdown.

PHP 5 introduces a destructor concept similar to that of other object-oriented languages, such as Java: When the last reference to an object is destroyed the object's destructor, which is a class method named __destruct() that receives no parameters, is called before the object is freed from memory.

Esempio B-13. Destructor

<?php
class MyDestructableClass {
    function
__construct() {
        print
"In constructor\n";
        
$this->name = "MyDestructableClass";
    }

    function
__destruct() {
        print
"Destroying " . $this->name . "\n";
    }
}

$obj = new MyDestructableClass();
?>

Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body.

Constants

PHP 5 introduces per-class constants:

Esempio B-14. Class constant example

<?php
class Foo {
    const
constant = "constant";
}

echo
"Foo::constant = " . Foo::constant . "\n";
?>

Old code that has no user-defined classes or functions named 'const' will run without modifications.

Exceptions

PHP 4 had no exception handling. PHP 5 introduces a exception model similar to that of other programming languages. Note that there is support for "catch all" but not for the "finally" clause.

Exceptions can be rethrown in catch blocks. Also it is possible to have multiple catch blocks. In that case the caught exception is compared with the classtype of each catch block from top to bottom and the first block that has an 'instanceof' match gets executed. When the catch block finishes, execution continues at the end of the last catch block. If no catch block has an 'instanceof' match then the next try/catch block is searched until no more try/catch blocks are available. In that case the exception is an uncaught exception and the program terminates with showing the exception.

Esempio B-15. Exception creation example

<?php
try
{
   
throw new Exception('Hello');
}
catch (Exception $exception) {
   echo
$exception;
}
?>

Old code that has no user-defined classes or functions 'catch', 'throw' and 'try' will run without modifications.

Dereferencing objects returned from functions

In PHP 4 it wasn't possible to dereference objects returned by functions and make further method calls on those objects. With PHP 5, the following is now possible:

Esempio B-16. Dereferencing example

<?php
class Circle {
    function
draw() {
        print
"Circle\n";
    }
}
      
class
Square {
    function
draw() {
        print
"Square\n";
    }
}

function
ShapeFactoryMethod($shape) {
    switch (
$shape) {
        case
"Circle":
            return new
Circle();
        case
"Square":
            return new
Square();
    }
}

ShapeFactoryMethod("Circle")->draw();
ShapeFactoryMethod("Square")->draw();
?>

Static member variables initialization

Static member variables of static classes can now be initialized.

Esempio B-17. Static variable initialization example

<?php
class foo {
    static
$my_static = 5;
    
public $my_prop = 'bla';
}

print
foo::$my_static;
$obj = new foo;
print
$obj->my_prop;
?>

Static Methods

PHP 5 introduces the 'static' keyword to declare a method static, thus callable from outside the object context.

Esempio B-18. Static Methods example

<?php
class Foo {
    
public static function aStaticMethod() {
        
// ...
    
}
}

Foo::aStaticMethod();
?>

The pseudo variable $this is not available inside a method that has been declared static.

instanceof

PHP 5 introduces the instanceof keyword, that allows you to ascertain whether or not an object is an instance of a class, or extends a class, or implements an interface.

Esempio B-19. instanceof example

<?php
class baseClass { }

$a = new baseClass;

if (
$a instanceof baseClass) {
    echo
"Hello World";
}
?>

Static function variables

Statics are now treated at compile-time which allows developers to assign variables to statics by reference. This change also greatly improves their performance but means that indirect references to statics will not work anymore.

Parameters passed by reference

Parameters that are passed by reference to a function may now have default values

Esempio B-20.

<?php
function my_function(&$var = null) {
    if (
$var === null) {
        die(
"$var needs to have a value");
    }
}
?>

__autoload()

The __autoload() interceptor function will be automatically called when an undeclared class is to be instantiated. The name of that class will be passed to the __autoload() interceptor function as its only argument.

Esempio B-21. __autoload() example

<?php
function __autoload($className) {
    include_once
$className . ".php";
}

$object = new ClassName;
?>

Overloadable Method calls and Property accesses

Both method calls and property accesses can be overloaded via the __call(), __get() and __set() methods.

Esempio B-22. __get() and __set()

<?php
class Setter {
    
public $n;
    
public $x = array("a" => 1, "b" => 2, "c" => 3);

    function
__get($nm) {
        print
"Getting [$nm]\n";

        if (isset(
$this->x[$nm])) {
            
$r = $this->x[$nm];
            print
"Returning: $r\n";
            return
$r;
        } else {
            print
"Nothing!\n";
        }
    }

    function
__set($nm, $val) {
        print
"Setting [$nm] to $val\n";

        if (isset(
$this->x[$nm])) {
            
$this->x[$nm] = $val;
            print
"OK!\n";
        } else {
            print
"Not OK!\n";
        }
    }
}


$foo = new Setter();
$foo->n = 1;
$foo->a = 100;
$foo->a++;
$foo->z++;
var_dump($foo);
?>

Esempio B-23. __get() example

<?php
class Caller {
    
private $x = array(1, 2, 3);

    function
__call($m, $a) {
        print
"Method $m called:\n";
        
var_dump($a);
        return
$this->x;
    }
}

$foo = new Caller();
$a = $foo->test(1, "2", 3.4, true);
var_dump($a);
?>

Iteration

Objects may be iterated in an overloaded way when used with foreach. The default behavior is to iterate over all properties.

Esempio B-24. Object iteration example

<?php
class Foo {
    
public $x = 1;
    
public $y = 2;
}

$obj = new Foo;

foreach (
$obj as $prp_name => $prop_value) {
    
// using the property
}
?>

Each class whose instances can be iterated with foreach should implement the empty interface Traversable. Hence any object that says it implements Traversable can be used with foreach.

The interfaces IteratorAggregate and Iterator allows you to specify how class objects are iterated in PHP code. The first of them simply has a method getIterator() which must return an array or an object that either implements the interface Iterator or is instantiated from an internal class that can be iterated

Esempio B-25. Iterator creation example

<?php
class ObjectIterator implements Iterator {

    
private $obj;
    
private $num;

    function
__construct($obj) {
        
$this->obj = $obj;
    }
    function
rewind() {
        
$this->num = 0;
    }
    function
valid() {
        return
$this->num < $this->obj->max;
    }
    function
key() {
        return
$this->num;
    }
    function
current() {
        switch(
$this->num) {
            case
0: return "1st";
            case
1: return "2nd";
            case
2: return "3rd";
            default: return
$this->num."th";
        }
    }
    function
next() {
        
$this->num++;
    }
}

class
Object implements IteratorAggregate {

    
public $max = 3;

    function
getIterator() {
        return new
ObjectIterator($this);
    }
}

$obj = new Object;

// this foreach ...
foreach($obj as $key => $val) {
    echo
"$key = $val\n";
}

// matches the following 7 lines with the for directive.
$it = $obj->getIterator();
for(
$it->rewind(); $it->valid(); $it->next()) {
    
$key = $it->current();
       
$val = $it->key();
          echo
"$key = $val\n";
}
unset(
$it);
?>

__METHOD__ constant

The new __METHOD__ pseudo constant shows the current class and method when used inside a method and the function when used outside of a class.

Esempio B-26. __METHOD__ use example

<?php
class Foo {
    function
show() {
        echo
__METHOD__;
    }
}

class
Bar extends Foo {
}

Foo::show(); // outputs Foo::show
Bar::show(); // outputs Foo::show either since __METHOD__ is
             // compile-time evaluated token

function test() {
    echo
__METHOD__;
}

test();      // outputs test
?>

__toString() method

The new __toString() magic method allows you to overload the object to string conversion.

Esempio B-27. __toString() example

<?php
class Foo {
    function
__toString() {
        return
"What ever";
    }
}

$obj = new Foo;

echo
$obj; // call __toString()
?>

Reflection API

PHP 5 comes with a complete reflection API that adds the ability to reverse-engineer classes, interfaces, functions and methods as well as extensions.

The reflection API also offers ways of getting doc comments for functions, classes and methods.

Nearly all aspects of object oriented code can be reflected by using the reflection API which is documented separately.

Esempio B-28. Reflection API use example

<?php
class Foo {
    
public $prop;
    function
Func($name) {
        echo
"Hello $name";
    }
}

reflectionClass::export('Foo');
reflectionObject::export(new Foo);
reflectionMethod::export('Foo', 'func');
reflectionProperty::export('Foo', 'prop');
reflectionExtension::export('standard');
?>